//Pr3-26Mod.cpp // This program shows how the random number generator works // and also simulates rolling dice. #include #include // needed for rand and srand #include // For the time function using namespace std; int main() { const int MIN_VALUE = 1; // Minimum die value const int MAX_VALUE = 6; // Maximum die value int ranNumber; //used to generate a random number int die1; // To hold the value of die #1 int die2; // To hold the value of die #2 // Get the system time. This number changes constantly! unsigned seed = time(0); /* "Seed" the random number generator. This means that the "random sequence of numbers starts at a different point each time. */ //srand(seed); cout << "Here are five random numbers :"; //generate five random numbers ranNumber = rand(); cout << ranNumber << '\t'; ranNumber = rand(); cout << ranNumber << '\t'; ranNumber = rand(); cout << ranNumber << '\t'; ranNumber = rand(); cout << ranNumber << '\t'; ranNumber = rand(); cout << ranNumber << endl<